An educational game for developing film narrative skills
Project Description
“CineGame Ukraine” is created to develop the skills needed for constructing a narrative for a future film.
The goal of the project is to adapt the digital gaming environment as an educational technique for
filmmakers to improve the quality of audiovisual narratives. The educational game process is aimed at
creating a storyboard for a future film.
DEMO
TEAM
Yuliia Kovalenko
Researcher
Vidzeme University of Applied Sciences
Associate professor
Kharkiv State Academy of Culture
Ieva Gintere
Scientific consultant
Lead researcher
Vidzeme University of Applied Sciences
Associate professor
RISEBA University of Applied Sciences
Kristaps Biters
Producer and technical director
Matīss Stepiņš
Digital artist
Daņiils H. G.
Lead Programmer
Download CineGame
RESEARCH ARTICLES
Kovalenko, Y., Gintere, I., Misjuns, A. (2025). Using Serious Art Games to promote the
Circulation of Ideas Embodied in Contemporary Aesthetics. Proceedings of the 17th International
Conference of Computer Supported Education (CSEDU2025). Institute for Systems and Technologies of
Information, Control and Communication, Prague, SciTePress library (Scopus/Web of Science).
Gintere, I., Kovalenko, Y., Misjuns, A., Peters, J. (2025). The Weirdness – Openness Paradigm in
Contemporary Aesthetics. Cogent Arts & Humanities (Q2). Taylor & Francis, doi:
10.1080/23311983.2025.2469438.
FUNDING
The project has received funding through the MSCA4Ukraine project, which is funded by the European Union
"CineGame Ukraine: a contemporary Ukrainian research-based digital art game for developing narrative skills and cinema literacy" No. 1233058 as a part of the European Commission's Marie Skłodowska-Curie Actions